﻿using System;

namespace Microsoft.Popfly.GameCreator.Data
{
    public class ActorInstanceInfo
    {
        [GameXamlProperty]
        public String Name;
        [GameXamlProperty]
        public String ActorName;
        [GameXamlProperty]
        public Double ScaleX;
        [GameXamlProperty]
        public Double ScaleY;
        [GameXamlProperty(nodeName="Scene.X")]
        [GameXamlProperty(nodeName = "Scene.VisualX")]
        public Double VisualX;
        [GameXamlProperty(nodeName="Scene.Y")]
        [GameXamlProperty(nodeName = "Scene.VisualY")]
        public Double VisualY;
    }
}